Marketing TTRPGs with the Australian Roleplay Community and Melbourne International Games Week 2024

Earlier this year, I was invited to record a short video for the Australian Roleplay Community’s live stream for Melbourne International Games Week on marketing for TTRPG creatives.

Transcript:

Hi folks, I’m NephthysNile and I’ve got some general tips and tricks for marketing your TTRPG.

First things first, know your product and know what you’re bringing to the table.

Once you have this very strong sense of identity around what it is that you are bringing into the TTRPG landscape it becomes a whole lot easier to know where you should be, what words you should be using and how you want to present that to people.

Part of building that really strong identity is things like logos, your usernames and any other visual sorts of assets that you might be using, as well as a tone of voice. If you’re not sure what I’m talking about, there are a lot of tutorials about tone of voice and that sort of a thing, so you can absolutely find information on that online.

Insofar as logos and usernames are concerned, there are tools that will help you with these. I highly recommend going through something like Namecheckr, which tests a whole heap of different platforms including web domains to see whether or not they’re available before you start making any of your profiles.

That’s if you want to make a separate identity for your product.

If you’re utilising your own, make sure that your product is front and centre. Do away with your own personal avatars and headers and put your product up there. If you’re the face, the face needs to be the product.

You don’t need to be everywhere all the time.

If you’re already in the TTRPG community, chances are you are where your people are. So make sure you’re on the right platforms talking to the right people at the right time. You can do this by doing a simple hashtag search for the sorts of things that you would already add to a post. “TTRPG community”, “tabletop games” – that sort of a thing – whatever it is that you’re utilising to make sure you’re going to the right people, generally it’s hashtags if you’re looking at social media, you want to be sure that it’s got a lot of people using it and it’s being used regularly. It’s no good to use a hashtag that isn’t getting used, because then you’re just not going to come up in searches.

You don’t have to pay for marketing, but if you do there are some simple tricks you need to know. Search marketing, social media marketing – it’s all pay to play. it’s a bit of a cesspit of marketing and a dirty little secret that the more you put in, sometimes the more you get out. But the easiest way to make sure that you’re getting a vaguely decent return on your money investment for any marketing dollars that you’re putting in, is making sure that you have a very strong presence that’s going to show up organically, so without being paid.

What I mean by this is a website domain, or some other central platform that is operating as your primary house for your product. If it’s your kickstarter, it will be your kickstarter campaign. If it’s a website, it’s probably going to be your homepage or your product page.

Regardless, you need to make sure that you have very clearly spoken about what it is your product is, when it’s going to be available, who it’s going to be available to and why people would want it. Without these things, you’re flowing in the dust and you won’t come up in search.

The idea of this marriage between paid and organic is a really really old one and it’s proven. Paid marketing gives you a shot in the arm. Organic helps lift it up slowly over time. So, if you’ve got your organic search central repository of your home of your TTRPG nailed down, it is going to work overtime and any paid marketing that you do is just going to help in the short term.

Speaking about being where your people are, playtest. Playtest your whole game. Playtest portions of it. Get it out there in the world. This works two fold.

First and foremost, it pressure tests parts of your TTRPG and this is great if there’s things you haven’t quite nailed it down, or maybe you don’t know how to communicate it. It really put you in the driver’s seat to make sure you figure out these things really quickly, and in a collaborative sort of a way.

Secondly, it gets people excited about the product even before it’s launched. You can’t buy marketing like that, seriously. What you can do it you can go to social media platforms again and go, “Hey, I want to playtest my game – Who would be interested? I need 4 or 5 or 6 or 7 or 8 people on this day at this time.” Alternatively, discord channels – there’s a number of them where people are always looking for new things to try and buy and this may be a really condensed great opportunity for you especially if you don’t have a lit of time. The Australian Roleplay Community is always looking for new TTRPGs to have a go at, so maybe you might want to try their discord.

Once you’ve finished doing your playtests, make sure you try and get some contact details of the people who have playtested so that you can let them know once the product’s launched. Maybe you want to give them a special discount code for being part of the development process. It’s a great idea – it helps, especially if you’re on something like a kickstarter to get more people right up front. I cannot suggest that enough.

My last tip, really, is collaborate. Collaborate with artists for your TTRPG. Collaborate with editors and proof readers. The more people you can get involved in your project while you’re developing it, the more people are going to want to talk about it on their own channels. That’s going to boost any new profile or your existing profile just by mentions. It’s seriously a great way, and a very organic conversational kind of way, of getting your product out there to as many people as quickly as possible.

But first and foremost, have fun with it. It’s a product and yes, there is money riding on it, but it’s also supposed to be fun.If you’re not having fun check what you’re doing and see maybe if there’s a different way of doing it.

I’m NephthysNile. These have been some tips and tricks for how to market your TTRPGs. If you want to know more, I’m always happy to talk about TTRPGs, marketing, writing.

Are you a creative in the TTRPG space and want some help figuring out your marketing? Drop me a line for an obligation-free chat.

How to promote your TTRPG Actual Play

You’ve gathered the players and GM. You have a story to tell and are about to start recording.

Stop.

How are you going to get your actual play in front of the right people?
Sure, you’ve probably got social media accounts and probably a Discord. You might have even got some artwork for your player characters done by one of the amazing artists in the community, but unless people know about your AP, where to find it, when to watch it, and what they can do to support your efforts, you’re going to be just another voice in the void.

So, how do you get your work in front of the right people to grow your audience?

Find the right audience

Having a good idea of who would be the right audience is the first step. Fans of the game system you’re playing is a good start, as is the genre of story you’re playing.

Use the right language

This will help you word things correctly for them. For example, using “D&D” if you’re playing Call of Cthulhu might attract some people, but it’s not going to bring your primary audience – those people who will come to see what you’re doing differently.

Find the right platform(s)

It’s no good putting your work on one platform, if no one is there. This is where diversifying your publishing becomes important. Live playing on platforms like Twitch is great for initial views if your audience is awake and ready to watch at the same time, but if they want to go back and watch later, you’re going to need to think about somewhere like YouTube where videos can live on in posterity. Long tail views account for a large portion of your overall audience viewership in APs, and YouTube works really well in conjunction with a website to get visibility of your group in search.

Be strategic

Not unlike heading into a lair of some eldritch being, going in with all guns blazing might bag you a few hits, but ultimately it’s going to lead to more misses. By the same token, if a strategy isn’t working, you and your team might need to adapt and change tactics mid-battle. Knowing what you’re doing to spread the word of your work is vitally important, and having everyone on the same page (liking and resharing posts on social media for instance) means more people to help build momentum behind your project.

Planning what you’re going to post out on social media ahead of schedule allows you ensure continuity of messaging. Take a look at the 2025 Social Media Planner if you’re looking for an easy planning tool.

Community is golden

The TTRPG community is a goldmine of connections and cheerleaders. There are many avenues to share what you’re working on with people who are actively invested in the thing’s you’re making,s o be active int he community – not just to share what you’re doing but to support others in the community too. Positive sentiment is rocket fuel for creatives, and reciprocity is rife amongst TTRPG players and writers, so get involved!

My top tips

  • Make a stand-alone website as a home for your project or group. It doesn’t hve to be fancy but it has to help folks find you in search.
  • Have a unified, branded look for your website and all social media. Logo, name, handle, links all help people recall you and your project.
  • Use a link aggregator like Beacon or Linktree to share links in social media profiles, etc. It’s way easier to update links in one place and have it roll out.
  • Be an active part of the TTRPG community. We all want this community to thrive and you might find your next superfan amongst them!
  • Make sure your players and crew are all sharing any posts. It’s an easy way for them to support the work everyone is doing.
  • Don’t sweat the small stuff. It takes time to build an audience and time to make an impact. Focus on having fun and telling the story in your heart.